32-bit per component floating point texture filtering and blending
64X full scene antialiasing
FXAA and TXAA full scene antialiasing
Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
Dedicated H.264 encoder
Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)
NVIDIA GPU Boost automatically adjusts the GPU engine throughput to maximize application performance.
Parallel Computing Capabilities
SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)
HyperQ (allows multiple CPU cores to simultaneously utilize a single M6000 GPU to execute independent compute kernels)
Dynamic Parallelism (GPU dynamically spans new threads without going back to the CPU)
API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
NVIDIA Parallel Data Cache hierarchy (per SM L1 and unified L2 caches)
Error-Correction Code (ECC) memory on graphics memory
96KB of RAM (dedicated shard memory per SM)
Advanced Display Features
30-bit color (10-bit per each red, green and blue channel)
Support for any combination of four connected displays
DisplayPort 1.2 (supporting resolutions such as 4096 x 2160 at 60 Hz)
DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables optionally available (resolution support based on dongle specifications)
10-bit internal display processing (hardware support for 10-bit scanout for both windowed desktop and full screen, only available on Windows with Aero disabled and Linux
NVIDIA 3D Vision technology, 3D DLP, interleaved, and other 3D stereo format support
Full OpenGL quad buffered stereo support
Underscan/overscan compensation and hardware scaling
Support for NVIDIA Quadro Mosaic, NVIDIA NVIEW multi-displa